PowerPoint Presentation - Lightmaps from HDR Probes
Possible Improvements
nMaintain connectivity of 3D triangles for 2D UV texture coordinates
nWhere not possible add extra pixels for interpolation (Sand pixels)
nTriangle areas reflected in texture size
nCoplanar surfaces represented by one lightmap element
nPacking lightmap elements
by
AMcneil
—
last modified
Feb 29, 2016 12:27 PM