PowerPoint Presentation - Lightmaps from HDR Probes




Related Work
nRadiosity
solution
(LightScape, stored
in vertex colour, adaptive mesh subdivision)
(LightScape, stored
in vertex colour, adaptive mesh subdivision)
nGames Engines (eg.
Quakes qrad)
nTexture
bakers in Lightwave and 3D Studio Max5, Brazil, FinalRender, etc.
by
AMcneil
—
last modified
Feb 29, 2016 12:27 PM