PowerPoint Presentation - Lightmaps from HDR Probes




Possible Improvements
nMaintain
connectivity of 3D triangles for 2D UV texture coordinates
nWhere
not possible add extra pixels for interpolation (Sand pixels)
nTriangle
areas reflected in texture size
nCoplanar
surfaces represented by one lightmap element
nPacking
lightmap elements
by
AMcneil
—
last modified
Feb 29, 2016 12:27 PM