Luminance mapping - Radiance Workshop 2003

Santiago Torres – The University of Tokyo
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Luminance mapping







Simulated object
Include data acquired
with a digital camera into lighting simulations
n Mapping of hemispherical HDR images
into “source” primitive objects in Radiance (similar to replacing
“gensky”)
n Allows the inclusion of real
environments in lighting simulations (e.g. for illuminance calculations,
glare assessment, etc.) with previous calibration of lens geometry and luminance
response of CCD


Source primitives


Principles

by
AMcneil
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last modified
Feb 29, 2016 12:26 PM