- Info
 
        
    
                    
                        
                            
                            
                             
                             
                                 
                                 
            
                
                    Tutorials
                
            
            
        
                             
                             
                             
                                 
                                 
            
                
            
            
        
                             
                             
                             
                                 
    
        
        
            Before you get started with Radiance
- Unix for Radiance (by Axel Jacobs) - an introduction to Unix for new Radiance users without Unix command line experience.
 
- Mac OSX intro (by Gulio Antonutto and Andy McNeil) - an introduction to Mac OS X for Radiance users who are new to the mac operating system.
 
- Unix and Radiance (by Gulio Antonutto and Andy McNeil) - an introduction to Unix for Mac users.
 
 
Basic Tutorials

 
 - Radiance Tutorial
 
Radiance Tutorial (by Axel Jacobs) - A basic tutorial to get started with Radiance. 
- Radiance Primer (by Gulio Antonutto and Andy McNeil) - An overview of Radiance primitives, commands and workflow.
 
- Scene 0 Tutorial - A simple room found in section 1.3 of the Introduction chapter of Rendering with Radiance (This chapter is provided free online).
 
- Basic rendering tutorial with Radiance (by Dion Moult) - A short tutorial on how to Render an OBJ mesh with Radiance from the command line, with a camera angle calculated from Blender.
 
 
Intermediate Tutorials
- Radiance Cookbook (by Axel Jacobs) - more advanced modeling and lighting analysis techniques.
 
- Scene 1 Tutorial (from Rendering with Radiance) - This tutorial guides the user through modeling the corner of a cafe

 
 - Scene 2 - Gallery
 
.  It is found in Chapter 2 of Rendering with Radiance.  You'll needto purchase the book for this tutorial. 
- Scene 2 Tutorial (from Rendering with Radiance) - This tutorial guides users through modeling an art gallery.  It is especially useful for understanding Radiance's complex surface generators.  The tutorial is found in Chapter 3 of Rendering with Radiance.  You'll need to purchase the book for this tutorial
 
- Create 360 VR panoramas with Radiance (by Dion Moult) - describes how to create sphere maps, equirectangular panoramas, and cube maps from Radiance for use in virtual reality.
 
 
Advanced Tutorials
Deprecated Tutorials:

 
 - Tregenza sky dome
 
rtcontrib lesson (by Axel Jacobs) - Using rtcontrib to compute daylight coefficients for annual daylight simulations. 
- Three-Phase Method Tutorial (by Andy McNeil) - Using rtcontrib and new BSDF capabilities to perform annual daylight simulation for complex fenestration systems (i.e. daylight redirecting and dynamic shading systems).
 
- Five-Phase Method Tutorial (by Andy McNeil) - improving accuracy for direct sun in annual simulations with CFS.  A bash script to run and time the examples is also provided.
 
            
         
    
    
                              
                             
                             
  
  
  
    
      
      by
      AMcneil
      
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      last modified
    
    Mar 09, 2019 02:55 PM
  
  
  
  
  
    Contributors:
    Dion Moult