[Radiance-general] reflector size

shailan zareiy sh.zareiy at gmail.com
Mon Nov 12 09:52:39 PST 2012


Thank you Greg for your quick answer.
yes, the light shelf i simulate is a mirrored shelf.The material that i
assign to it is
void mirror Mirror3
0
0
3   .91 .91 .91
and the parameters of rendering are :
-dp=2048
-ar=32
-ms=0.063
-ds=.2
-dt=.05
-dc=.75
-dr=3
-sj=1
-st=.01
-ab=3
-aa=.1
-ad=512
-as=256
-av=0.01 0.01 0.01
-lr=12
-lw=.0005
I hope that these information is efficient

On Mon, Nov 12, 2012 at 9:08 PM, Greg Ward <gregoryjward at gmail.com> wrote:

> Hi Shailan,
>
> You need to give more details.  Is this a mirrored light shelf, and what
> material does it use?
>
> There is no "minimum size" for sampling in Radiance.  However, depending
> on your scene and your rendering parameters, errors may increase as a
> bright, important surface gets relatively smaller and it may be necessary
> to adjust some parameters to compensate.
>
> Without an image or any other information about your scene, it is
> impossible to be of help.
>
> Best,
> -Greg
>
> > From: shailan zareiy <sh.zareiy at gmail.com>
> > Date: November 12, 2012 9:08:36 AM PST
> >
> > hi every body.i am creating a lightshelf in radiance. i have a
> question.what is the minimum size that radiance considers for a reflector.
> my simulations shows some mistakes when the lightshelf is less than 0.5
> meter
> > Thank you
> > Sincerely
> > Shailan zareiy
>
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