[Radiance-general] reflector size
Greg Ward
gregoryjward at gmail.com
Mon Nov 12 10:08:43 PST 2012
Have you rendered an image? It helps a lot to tell what the source of errors might be. My first suggestion would be to increase the -ad and -as settings. Try doubling them to start.
-Greg
> From: shailan zareiy <sh.zareiy at gmail.com>
> Date: November 12, 2012 9:52:39 AM PST
>
> Thank you Greg for your quick answer.
> yes, the light shelf i simulate is a mirrored shelf.The material that i assign to it is
> void mirror Mirror3
> 0
> 0
> 3 .91 .91 .91
> and the parameters of rendering are :
> -dp=2048
> -ar=32
> -ms=0.063
> -ds=.2
> -dt=.05
> -dc=.75
> -dr=3
> -sj=1
> -st=.01
> -ab=3
> -aa=.1
> -ad=512
> -as=256
> -av=0.01 0.01 0.01
> -lr=12
> -lw=.0005
> I hope that these information is efficient
>
> On Mon, Nov 12, 2012 at 9:08 PM, Greg Ward <gregoryjward at gmail.com> wrote:
> Hi Shailan,
>
> You need to give more details. Is this a mirrored light shelf, and what material does it use?
>
> There is no "minimum size" for sampling in Radiance. However, depending on your scene and your rendering parameters, errors may increase as a bright, important surface gets relatively smaller and it may be necessary to adjust some parameters to compensate.
>
> Without an image or any other information about your scene, it is impossible to be of help.
>
> Best,
> -Greg
>
> > From: shailan zareiy <sh.zareiy at gmail.com>
> > Date: November 12, 2012 9:08:36 AM PST
> >
> > hi every body.i am creating a lightshelf in radiance. i have a question.what is the minimum size that radiance considers for a reflector. my simulations shows some mistakes when the lightshelf is less than 0.5 meter
> > Thank you
> > Sincerely
> > Shailan zareiy
>
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