[Radiance-general] Illuminance values
G V DEEPAK
deepak.gv at ufl.edu
Wed Mar 18 12:40:52 PDT 2009
Thank you very much,
I just wanted to know this.
Thank you
On Wed Mar 18 11:15:30 EDT 2009, "Lars O. Grobe"
<lars.grobe at nus.edu.sg> wrote:
> Hi...
>> I am simulating to find illuminance values for different angles
>> of
>> Venetian blinds, Using Mkillum.. Do we need to consider Blinds
>> as part
>> of the Luminous plane generated by mkillum..? We are getting
>> better
>> results when using just a plane polygon as Luminous secondary
>> source
>> as compared to when we include Blinds in the fenestration system
>> as
>> luminous plane. ( comparing two different systems of blinds of
>> similar
>> angles and characteristics.)
> If I understand you right - are you asking wether to replace the
> each
> blind's surface by a mkillum-generated illum??? This makes no
> sense -
> you have aluminium blinds, and no light will pass through a
> blind. This
> must lead to really funny results.
>
> Mkillum has been written to precalculate the effect of compex
> fenestration such as blinds. You calculate a light source on the
> inside
> of the complex fenestration using mkillum, so that during your
> (rpict or
> rtrace) rendering, the light source for ambient calculations is
> not
> obstructed. The reasons for this are explained in detail in the
> book
> "Rendering with Radiance".
>
> In your case there are only two reasonable options as far as I
> understood so far. Either render without mkillum, but very(!!!)
> high
> quality settings for ad, as, aa, ab (which will take a long
> time), or
> seal your complete fenestration system with mkillum-generated
> illum
> surface(s) as explained in the book.
>
>
> CU Lars.
>
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>
G V DEEPAK
Graduate Research Assistant
M.E. Rinker, Sr. School of Building Construction.
University Of Florida.
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