[Radiance-general] raypcalls

Ignacio Munarriz info at aisarquitectura.com
Fri Feb 6 07:15:58 PST 2009


I am using raypcalls library, and i was wondering if there is any way to 
stop the calculation without waiting to the rays in the queue to finish 
and discard (ray_pdone), i mean, there are sometimes that you have high 
rendering parameters and the first few rays are very slow, so i would 
like  to "kill"  the processes or something similar ...



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