[Radiance-general] Cutting a cylinder, or modeling smooth geometry...

James Lee list at oxdrove.co.uk
Fri Feb 6 05:52:14 PST 2009


On 06/02/09, 07:21:26, Lars "O." Grobe <akilog at nus.edu.sg> wrote regarding
[Radiance-general] Cutting a cylinder, or modeling smooth geometry...:

Hello Lars,

> I am running into problems due to the lack of csg in radiance. I need to
> accurately model a tube with a very specular material, which is bent.

Like this?

Small JPEG 20k:
    http://www.oxdrove.co.uk/header.jpeg
Large HDR 800k:
    http://www.oxdrove.co.uk/header.pic


This is modelled as a mesh with normals.  It was just a practice piece
I did when developing my mesh generator.  The ends are square but could
be angled.



James.



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