[Radiance-general] lighting per pixel or per face?
Despina Michael
despina_m81 at hotmail.com
Thu Mar 24 12:18:52 CET 2005
Hi,
thank you for your answers.
the model is .obj file and I used obj2rad to convert it in .rad file. Then I
added in .rad material and lighting info and use rpict to illuminate the
object.
It's not a "perfect cylinder" and this is the reason I don't use radiace
primitive cylinder (it just looks like a cylinder)
Can you tell me please how I use obj2mesh command?
I tried this
obj2mesh model.obj > out1.rtm
but it does not seem to work. There is an error: obj2mesh: fatal -
unreferenced uv coordinates
Thanks,
Despina
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