[Radiance-general] Perez Sky for Daylight Simulation
Greg Ward
[email protected]
Fri, 28 Mar 2003 13:21:28 -0800
Hello Jorg,
Not knowing anything about your model, it is difficult to say what
might be the source of your error. There are so many possibilities,
it's difficult to even count them. First off, you should include a
ground description in your sky description, like so:
skyfunc glow sky_glow
0
0
4 1 1 1 0
sky_glow source sky
0
0
4 0 0 1 180
skyfunc glow ground_glow
0
0
4 1 1 1 0
ground_glow source ground
0
0
4 0 0 -1 180
Or, you could simply increase the coverage of your sky by changing the
180 to 360. The result will be the same. The reason it's important to
include the ground glow is so that rays outside of your ground plane
are not counted as black. I assume your model includes a ground plane
(a large ring or polygon). If it does not, and your window is near to
the ground such that the shadow of the building is important, it can
make a significant difference to your results.
If you haven't done so already, I strongly recommend you read the
chapter in "Rendering with Radiance" authored by John Mardaljevic,
which goes into some detail regarding daylight simulations. His thesis
is an even better reference, if you can get a copy. I didn't see a
link to it on his website, but there are lots of other useful
references there:
http://www.iesd.dmu.ac.uk/~jm/
I do not have personal experience with the Perez model of gendaylit,
but I can tell you from the experience I do have that real skies almost
never match simulated ones. Unless you start from full angular
measurements of your sky distribution, you cannot really hope for
agreements between measurments and simulations of much better than
+/-25%. This is not the fault of Radiance or of the options you give
to the simulation, but simply a "reflection" of the difficulty of
modeling something as naturally variable as skylight. Sky distribution
models are designed to provide a basis for comparison between designs
under "typical" sky conditions, and are ill-suited to matching specific
skies or physical measurments. Try taking the same reading two days in
a row under what you consider to be an overcast sky. I wouldn't be
surprised if the ratio you measure between the outdoor and indoor
illuminances doesn't vary under different real skies by at least
10-15%. You can't ask any simulation to get errors below this
variation no matter how good it is or how well you have modeled the
sky. To match the reality of a particular sky, you must measure it.
I hope this is helpful.
-Greg