[Radiance-general] Multi spectral rendering
Andrew Bettison
[email protected]
Thu, 19 Jun 2003 17:20:14 +0930
Greg,
In your paper to the 2002 Eutographics Workshop on Rendering, you
compare sRGB and Sharp RGB renderings against a multi-spectral rendering
at 69 evenly-spaced spectral samples from 380 to 720 nm. I am curious
how you made that multi-spectral rendering. Did you divide the 69
wavelengths into groups of three and run rpict(1) 23 times? Or did you
run rpict(1) 69 times with proportional R, G, and B values? Or did you
hack rpict(1) from a 3-band renderer to a 69-band one?
In the first case, wouldn�t there have been issues with gradient
interpolation, which is calculated using the CIE definition of
brightness from R, G, and B? Also adaptive shadow testing? I am
currently wrestling with these issues as I have to perform
multi-spectral renderings of many more than 69 bands from 380 nm to 14
microns, so the CIE definition of brightness won't do.
--
Andrew Bettison
Acacia Research Pty Ltd