[Radiance-general] Definition for the window material in the three-phase method

Humberto Antunes hs.antunes at campus.fct.unl.pt
Thu Apr 7 04:51:58 PDT 2016


Hi guys

I am using the three-phase method to run annual dynamic daylight simulation
of dynamic shading devices.

My question is, should I always define the window material like I have
below, no matter the characteristics of the window, and simply change the
XML file for different windows, or use the glass material and change the
properties of the material depending on the properties of the window and
use the correspondent XML file?

Hope i explained it clearly enough.

void glow window_glow
0
0
3 1 1 1 0


Thank you all in advance

Best regards
Humberto A.
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