[Radiance-general] Modelling sky using sky scanner MS-321LR
CHI-German Molina
gmolina at hdlao.com
Mon Apr 7 10:17:43 PDT 2014
Ehsan,
If you check the "perezlum.cal" file, you will see what the 10 values are:
* All-weather Angular Sky Luminance Distribution .*
* Additional arguments required for calculation of skybright:*
* A1 - diffus normalization*
* A2 - ground brightness*
* A3,A4,A5,A6,A7 - coefficients for the Perez model*
* A8,A9,A10 - sun direction*
Regarding your second question about why do we need to add the glow source;
that is because the material created by "gendaylit" or "gensky" is actually
a modifier. That modifier is what gives the sky semi-hemisphere and the
ground semi-hemisphere the correct luminance for each angle, representing
different sky models.
Why does not the program just write the Glow Source as well? No idea...
I hope it helps!
German
2014-04-07 14:03 GMT-03:00 Ehsan M.Vazifeh <em.vazifeh at gmail.com>:
> Dear Lars,
>
> As I understood correctly I have just distribution of diffuse using sky
> scanner. So I need to include the sun separately. Now I have two questions:
> 1) what is 10 real arguments in the sky scene generated by gendaylit
> (below you will find the example)
>
> void brightfunc skyfunc
> 2 skybright perezlum.cal
> 0
> 10 3.114e+01 2.426e+01 -0.989445 -0.210729 22.988
> -5.9264 1.398847 -0.010398 -0.415479 0.909543
>
>
>
> 2) why when we generate a sky for instance with sun description, we should
> always include the sky scene as a glowing source otherwise the illuminance
> values will be zero.
>
> I guess I have some fundamental misunderstanding about the sky scene
> description. It would be real help if I can get some explanation why this
> happens.
>
> CHeers,
> Ehsan
>
>
>
>
>
>
> On Mon, Apr 7, 2014 at 11:05 AM, Lars O. Grobe <grobe at gmx.net> wrote:
>
>> Hi Ehsan,
>>
>> as far as I understand the scan pattern used by the scanner is close
>> enough to the Tregenza patches to use it with dctimestep and daylight
>> coefficients. To get an idea of the format expected by that tool, have a
>> look at the output of gendaylit.
>>
>> Be aware that the sun is excluded in the measurements, so you will have
>> to find a way to get the direct sun contribution. As there are no "color
>> channels" in the measurement, you would use the luminance readings and
>> apply them to all three channels in Radiance equally (R=G=B).
>>
>> Cheers, Lars.
>>
>>
>> Dear All,
>>>
>>> I try to model sky and daylight using measured data from sky scanner.
>>>
>>> I want to know is it possible to convert radiance or luminance of each
>>> patch to rgb and use 145 primitive of type source to model the sky? or my
>>> assumptions are wrong?
>>>
>>> Cheers,
>>> Ehsan
>>>
>>
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>
>
>
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--
*Germán Molina L.*
Ingeniero Trainee
Hunter Douglas Chile S.A.
Celular +569 89224445
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