[Radiance-general] usage of rtrace within a material
Greg Ward
gregoryjward at gmail.com
Thu Jan 31 09:18:01 PST 2013
I should have said specifically that the source calculation doesn't work if the light bends and stays bent. In a more typical situation where the dielectric is in two parallel planar surfaces, the ray straightens out again and everything works just fine. Radiance started out only having the dielectric material -- glass and trans types were added much later.
Cheers,
-Greg
> From: Greg Ward <gregoryjward at gmail.com>
> Date: January 31, 2013 9:08:04 AM PST
>
> Hi Lars,
>
> The physics of this situation is unusual, and the Radiance source code does apply a correction for the "solid angle ratio" caused by lensing at the surface. However, Radiance doesn't track source directions properly inside a dielectric or through a refracting object -- it naively sends rays in a straight line towards the source, missing it in cases where significant refraction occurs. This is why a straight ambient calculation works but the direct calculation does not.
>
> Cheers,
> -Greg
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