[Radiance-general] 3ds Max -> sketchup -> su2rad ?

Thomas Bleicher tbleicher at googlemail.com
Mon Jan 17 13:26:57 PST 2011


Hi Claus

Which version of the su2rad plugin did you install?

Since you can export geometry created in SketchUp I would
assume that the import from 3DMax creates an odd scene
structure that su2rad can't handle properly. You can send me
the *.skp file with the imported geometry and I'll poke around
a bit.

2011/1/17 Claus Brøndgaard Madsen <cbm at create.aau.dk>:
> The import works although there is a scale issue …
> once imported the box is 0.025x0.025x0.05 meters,
> but that is easy to fix.

The basic SketchUp unit is 1 inch. So if you import something
with 1x1 units size it turns into roughly 0.025 meters.

> When I use the su2rad plugin to export to radiance files I get an xform
> error unless I use the “by group” mode and tick the “global coords” option.

[...]

> (those are all directories, of which Views contain a valid .vf file with
> correct info, and luminaires contain a .ies file which I am not going to
> need … all other directories are empty)

Most directories are empty at this stage because they are used
for the rendering process. However, you are missing a *.rif file
and an "objects" directory, which tells me that there must have
been a problem during the export.

You can open the Ruby console window before you start the
export. This will show any script errors in the console and
helps to see if the export finishes successfully.

I am very surprised that the "luminaires" directory is created
and that there is an *.ies file that's supposed to be converted.
I thought I had disabled this feature in the official versions
so far.

Thomas



More information about the Radiance-general mailing list