[Radiance-general] Re: Cubical sky maps?
R Fritz
RFritz at lbl.gov
Sun Jun 13 07:56:16 PDT 2010
On 2010-06-12 02:41:27 -0700, Lars O. Grobe said:
> On 11.06.2010 18:57, R Fritz wrote:
>> Anyone using these? Anyone think these might be possible?
>
> Should be possible, but why give up the advantages of the dimensionless
> source-object? With cubical maps you must think about where in you cube
> the scene is to be located, how much related error to accept, then, how
> to get the increased scene bounding box reflected in the ambient
> setting...
Thanks, Lars. The big reason for doing this is to make it possible to
use a captured sky, and it's probably easier to keep the exterior
housing containing cameras clean if it's got flat surfaces, than if
it's a sphere.
--
Randolph Fritz • RFritz at lbl.gov
Environmental Energy Technologies Division • Lawrence Berkeley Labs
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