[Radiance-general] Cubical sky maps?
Lars O. Grobe
grobe at gmx.net
Sat Jun 12 02:41:27 PDT 2010
On 11.06.2010 18:57, R Fritz wrote:
> Anyone using these? Anyone think these might be possible?
Should be possible, but why give up the advantages of the dimensionless
source-object? With cubical maps you must think about where in you cube
the scene is to be located, how much related error to accept, then, how
to get the increased scene bounding box reflected in the ambient setting...
Cheers, Lars.
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