[Radiance-general] mkillum illuminating outside?
Lars O. Grobe
akilog at nus.edu.sg
Wed Feb 11 03:30:18 PST 2009
Sorry, this was a stupid mistake of mine. When I replaced the polygon
surface that I had been using before by a !gensurf-line, I ended up with
a wrong surface normal. This made my illum become oriented to the
outside world. As the other surfaces where still facing inwards, the
culprit surface still got enough light from the sides to illuminate the
opposite wall. I only found this when I switched to the light modifier
type using mkillums l+, because than the surface appeared completely
black when seen from inside (the illum being not visible itself makes
this kind of debugging more difficult, and I was 100% sure that the
orientation was ok because I had tested it before - but than there had
been the polygon).
So, this is my second non-problem reported to the list, sorry for
messing up your mail boxes...
CU Lars.
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