[Radiance-general] Big Radiance rendering on HiPerWall
Rob Guglielmetti
rpg at rumblestrip.org
Tue Mar 18 20:23:00 PDT 2008
On Mar 18, 2008, at 7:26 PM, Jack de Valpine wrote:
> Hey Mark,
>
> That is awesome!
>
> How did you generate the geometry? How did you decide how to light
> the scene? How long did your scene take to to render?
>
Yeah Mark, that is really cool, as usual. Your stuff stands as one
of the most interesting applications of Radiance, physics, and art.
I love it. And like Jack, I'd love to hear more about the process of
generating and rendering the model, if you have time to share!
- Rob
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