[Radiance-general] Big Radiance rendering on HiPerWall

Rob Guglielmetti rpg at rumblestrip.org
Tue Mar 18 20:23:00 PDT 2008


On Mar 18, 2008, at 7:26 PM, Jack de Valpine wrote:

> Hey Mark,
>
> That is awesome!
>
> How did you generate the geometry? How did you decide how to light  
> the scene? How long did your scene take to to render?
>

Yeah Mark, that is really cool, as usual.  Your stuff stands as one  
of the most interesting applications of Radiance, physics, and art.   
I love it.  And like Jack, I'd love to hear more about the process of  
generating and rendering the model, if you have time to share!

- Rob



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