[Radiance-general] Modeling printed glass with dielectric material
Greg Ward
gregoryjward at gmail.com
Mon Jun 23 12:11:29 PDT 2008
Hi Francesco,
Your posting arrived twice -- were you not sure that it was posted
the first time? You can always double-check at radiance-online,
since the archives are always current.
The "interface" type is what you are looking for, I believe, since it
allows you to specify the dielectric constant on either side of a
boundary. Modeling materials at this level of detail requires that
you know very precise things about the geometry and physical properties.
It is OK to have some sides of a dielectric capped by an opaque
material, such as plastic. If you have no cap, just an opening, then
the results will not be correct.
Best,
-Greg
> From: francesco.frontini at polimi.it
> Date: June 23, 2008 6:29:24 AM PDT
>
> Dear all,
>
> I have a question concerning dielectric and how to model correctly
> printed stripe (fritted glass) on a surface of dielectric material.
>
> According to the reference manual, " Ordinary dielectrics are
> surrounded by a vacuum". But in my case, the transition between the
> dielectric and the print color is different to the transition from
> dielectric to vacuum. And since I'll have the printed stripes on
> different layers, the difference is significant.
>
> My purpose is to simulate with Radiance a laminated glass with fritted
> stripes on the surface in-between the two laminated glass sheets. I
> want to check the view to the outside and the transmission of such
> fritted glass.
>
> I already modeled the stripe as a plastic surface with a very small
> gap
> between the two panes of glass. But I obtained wrong result because
> of the air gap between the stripe and the dielectric (glass) panes.
>
> Any idea how to model this correctly?
>
> What happens, if the dielectric is not completely "boxed", but
> parts of the "box" replaced by plastic material?
>
> Thanks in advance
>
>
> Francesco Frontini
More information about the Radiance-general
mailing list