[Radiance-general] floating point in simulation

Lars O. Grobe grobe at gmx.net
Tue Jul 29 01:46:33 PDT 2008


I just read over an abstract of a thesis by Chris Thorne on

http://www.floatingorigin.com/

It has some interesting thoughts on problems of scaling and accuracy in 
simulations. It may be interesting in Radiance world, so that is why I 
post the link here. A lot is about animation-related issues, but there 
are some more general topics of 3d models covered.

CU Lars.



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