[Radiance-general] smooth on meshes
Ignacio Munarriz
info at aisarquitectura.com
Fri May 25 12:47:59 PDT 2007
Hi all, i'm enjoying wit a 3dsmax2mesh converter, but i've got some
problems in the second stage (first stage vertexs, second stage
normals), i've got obj2mesh as reference and using cvtri function to
create the mesh faces , but an artifact has appeared in the contour line
between light and shadow in some objects like spheres as in
www.aisarquitectura.com/img/sphere.jpg , i think i've seen something
similar before in radiance docs or list, but now i dont remember where,
any help?
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