[Radiance-general] water simulation
Ignacio Munárriz
info at aisarquitectura.com
Wed May 10 14:04:50 CEST 2006
I'm trying tom model water with the prism1 & prism2 primitives. I`ve been
able to propagate the rays from sources using
void prism1 white
5 1 dx dy dz water.cal
0
3 1 1 1
white polygon agua
0
0
12 0 2 1 0 0 1 2 0 1 2 2 1
void light bright
0
0
3 100 100 100
bright polygon fixture
0
0
12 1 1 2.5 1 1.2 2.5 1.2 1.2 2. 1.2 1 2.5
and leaving the water.cal file as
dx=Dx;
dy=Dy;
dz=Dz;
but when i try to rotate de incident ray with on the y axis
dx=(Dx*cos(angle*PI/180))+(Dz*sin(angle*PI/180));
dz=(Dz*cos(angle*PI/180))-(Dx*sin(angle*PI/180));
dy=Dy;
i get the error
rpict: warning - aiming failure for light source "fixture"
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