[Radiance-general] OBJ2MESH - Phong smooth shading and
texture mapping
Kirk Thibault
kthibault at biomechanicsinc.com
Wed Feb 15 16:53:39 CET 2006
Cool! Yeah - UV Mapper is pretty nice - try playing around with the
actual UV maps that it can create too - the export of the map itself
is a nice feature (no need for taking screenshots of the UV mesh to
paint textures and patterns on). I have not actually tried the "Pro"
version (that costs money) but I am going to look into its additional
features. Unwrapping a complex object by hand so the UV map is
minimally distorted is sort of a drag.
Glad it worked,
kirk
------------------------------
Kirk L. Thibault, Ph.D.
kthibault at biomechanicsinc.com
On Feb 15, 2006, at 10:38 AM, Nicolas Roy wrote:
> This UV mapper tool is fantastic, I just made a test and both
> texture and
> smooth shading was on. Thanks!
>
>
>
> @ nicolas.roy at VELUX.com
> www www.VELUX.com
>
>
>
>
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