[Radiance-general] obj parser in obj2rad and obj2mesh

Kirk Thibault kthibault at biomechanicsinc.com
Wed May 18 19:05:22 CEST 2005


Greg, you are my hero.

Kirk

On May 18, 2005, at 12:53 PM, Greg Ward wrote:

> Hi Lars,
>
> I found the problem.  You have a couple of polygons with 105  
> vertices, which obj2rad leaves as is, but obj2mesh has to convert  
> these to triangles, since that's all the mesh primitive supports.   
> Unfortunately, the algorithm in place to do this only works  
> properly for convex polygons.  Implementing a proper, general  
> triangulation method is a hard problem, and not something I have  
> time for at the moment.
>
> If anyone out there has a bit of code they'd like to lend to the  
> cause, or a good reference they can recommend, I'd be happy to hear  
> it.
>
> -Greg
>
>
>> From: Lars O. Grobe <grobe at gmx.net>
>>



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