[Radiance-general] 3ds2mgf command not found

Despina Michael despina_m81 at hotmail.com
Wed Mar 16 12:37:31 CET 2005


Thanks  a lot Carsten, for your answer!
I though that material properties of model were included in .obj file and 
using obj2rad would "inherit" material properties to .rad file.

Thanks,
Despina

----- Original Message ----- 
From: "Carsten Bauer" <cbauer- at t-online.de>
To: "Radiance general discussion" <radiance-general at radiance-online.org>
Sent: Tuesday, March 15, 2005 3:27 AM
Subject: Re: [Radiance-general] 3ds2mgf command not found

>
> Hi Despina,
>
> Hmm, this sounds strange, I don't know if I get your question right,
> but normally you don't need root or administrator privileges to run a 
> compilation. The 'make' program and a C-Compiler needs to be present, but 
> this is usually the case on any UNIX-like system. If you don't have access 
> to some of the usual places for executables (/usr/local/bin, /usr/bin, 
> etc ) you can store your Radiance programs in your home directory and call 
> them with the path.
>
> Concerning your error message.
> oconv: fatal - (thermos6.rad): undefined modifier "mesh01"
>
> this looks like a missing material definition, you might write a file
> with some Radiance material definitons yourself and name them 
> appropriately.
> then you can oconv the material file together with the geometry file
>
> -cb
>
>
>
>
>
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