[Radiance-general] Waldram projection camera views.
Nicholas Lander
njlander at yahoo.com.au
Mon Jan 31 23:17:41 CET 2005
Nick,
If youre looking at right to light issues, Id
suggest using a simpler program, such as Ecotect
(www.squ1.com) which calculates waldram diagrams for
you. If memory serves, waldram diagrams come up in
terms of view of sky / skylight availability, which
are geometric issues, rather than ones of daylight.
Then you can just use Radiance in the regular way to
work out change in available daylight in a room.
Regards,
Nick L
>Hi Nick,
>
>Try writing a .cal file that deforms a regular grid
>of rays into a
>waldram grid. You can find the equation for
>waldrams in oen of Percy J.
>Waldram's publications. You can then fire the
>deformed rays into your
>scene, deforming the final render.
>
>You can then overlay the grid by writing >another
.cal file that
>generates a grid overlay on the fly for pcomb.
>
>It's kind of tricky, but really the devil is in the
>details :D
>
>I'd like to help you more, but I need permission
>from my employer for
>that :D
>
>Chris
>
>nick devlin wrote:
>> Good morning,
>>
>> I am interested to know if it is possible to
>generate a camera view
>> that replicates the projection of a waldram
>diagram? I then assume it
>> would be possible to overlay the relevant waldram
>diagram using Pcomb.
>>
>> In particular I am looking to address the
>calculations of Rights to
>> Light issues in the UK. I am confident of being
>able to calculate the
>> sky component within a scene at reference points,
>but as a nervious
>> beginner would like to be able to generate the
>waldram diagram from the
>> same reference points to double check the
>accuracy [and convince
>> potential clients].
>>
>> Many thanks..
>>
>> Nickd
>>
>>
>>
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