[Radiance-general] Sky illumination vs. mkillum
Christopher Kings-Lynne
chriskl at familyhealth.com.au
Wed Feb 9 11:34:33 CET 2005
Hi all,
I'm tearing my hair out here trying to grok mkillum windows vs. sky
illumination through the window.
I am trying to visualise the DIRECT sky factor on the floor of a room
before and after a new building is put in. The green area is the area
that is above 0.2% sky factor before the building and the red area is
the area that is above 0.2% sky factor after the new building is put in.
I have tried with and without mkillum:
Skyglow:
http://img138.exs.cx/img138/977/skyglow8bi.gif
Mkillum:
http://img239.exs.cx/img239/2804/mkillum7kx.gif
Note that the skyglow one would seem to be much more accurate (basically
a big building that covers almost all the window in the top left edge is
put in), but the mkillum one has smoother edges.
I guess what I just do not understand after hours of playing with all
the rendering and mkillum settings is how to either:
* get rid of the speckling in the skyglow render
or
* make the mkillum render actually accurate (in particular, the green
leakage in the top left corner seems wrong)
Can anyone give any suggestions?
Thanks,
Chris
More information about the Radiance-general
mailing list