[Radiance-general] Area lights breaking up?
Rob Guglielmetti
rpg at rumblestrip.org
Thu Aug 25 22:02:40 CEST 2005
Ian Tester wrote:
>Ok, I've put up a new page:
>http://www.ian.testers.homelinux.net/radiance/contrib
>
>
Thanks, Ian!
>I've added my mkbubbles.pl script there. I'll look at adding more scripts
>later. The problem is that I've written a few Perl modules for
>vector and matrix maths, and simple radiance scene reading/writing. Most of
>my perl scripts for Radiance use these modules. I'm not sure how much of a
>hassle this will be for other people wanting to use my per scripts. Is it
>easier for people to install a few small modules of mine, or for me to
>modify my scripts to not use these modules?
>
>
I'd say it's probably easier to just load your modules (of course, I
haven't looked at Perl in a while but I *believe* it's as easy as adding
Python modules (?)). But as the author of the program, you pretty much
get to do whatever you wish. ;-)
>Here's an older version of the billiard balls from about a month ago. My
>first rendering with Radiance 3.7's DOF feature:
>http://www.deviantart.com/deviation/21118483/
>
>
Nice...
- Rob
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