[Radiance-general] Re: rendering parameters
Greg Ward
[email protected]
Thu, 8 Jan 2004 21:41:11 -0800
Hi John,
I admit to being still a little puzzled by your results. I'd really
have to study the input files and run some renderings to figure out
what's going on with them. Normally, a little bit of geometry in front
of the light source shouldn't cause splotches, especially if the -dj
option is used.
-G
> From: "John S. An" <[email protected]>
> Date: January 8, 2004 12:29:32 PM PST
>
> Greg,
>
> That did the trick. The geometry above the luminaire was the cable
> which would suspend it. I simply removed it, and all seems fine now.
> I feel so stupid, I spent an entire week increasing the -ad parameter
> and not getting anywhere.
>
> For my purposes, it is ok to remove the cables at this point from the
> model. However, for suspended light fixtures, it doesn't seem
> possible to ever create an illum that would encompass everything
> including the cables without having the illum sphere touch up against
> the ceiling. This would be more for indirect fixtures than for direct
> fixtures. If I needed to keep the suspension cables in the model,
> what would be the most proper way of defining the light source?
>
> John