[Radiance-general] Poser to Radiance

Bernhard Spanlang [email protected]
Wed, 24 Sep 2003 13:00:44 +0100


Rob,

I ve tried with two Poser models but didn't encounter any problems when
converting them to Radiance including
smoothing normals. I used obj2mesh.
I remember there were some difficulties with the mesh primitive in the
official 3.5 release.
You might need to recompile with the latest Head sources ?
If there are too many overlapping triangles obj2mesh will create an error
message.
Also with ambient bounces >0 Radiance has difficulties smoothing the normals
correctly. You will get
some smoothing artefacts if -ab >0.


Bernhard