[Radiance-general] bump mapping
Carsten Bauer
[email protected]
Sun, 07 Sep 2003 22:01:47 +0000
Fitzsimmons, Rob wrote:
>In the end, I'm looking for a way to produce the textures of interior walls
>
>
Hi Rob,
if you're one of the adventurous kind you may have a look into my 2002
workshop contribution. I've prepared some complex .cal -files for
mathematical color and/or surface-normal -pattern generation. I admit
that this all is a bit awkward, as there are a lot of cryptic
parameters. On the other hand, this complexity allows the realistic
modelling of a lot of common building materials (including, a.o., rough
wall textures)
-Carsten