[Radiance-general] bump mapping

Fitzsimmons, Rob [email protected]
Fri, 5 Sep 2003 14:18:16 -0700


I know this has been discussed before -
I've been searching the archives and found one could use texdata to make an
image-based bump map.
http://radsite.lbl.gov/radiance/pub/digest/no_Z/v2n4

Simon Crone - are you out there? Can you shed some light for me?

In the end, I'm looking for a way to produce the textures of interior walls
. In the past, I've generated noise in Photoshop, blurred it and used Find
Edges filter.
If there's a way to do this some other way, I'd be open. The Puckered
material in the Cabin scene is'nt quite what I'm looking for.

thanks
Rob Fitzsimmons