[Radiance-general] Metal Reflection Problem
Roland Schregle
[email protected]
Mon, 03 Nov 2003 01:32:16 +0100
Marcus Jacobs wrote:
> I have run into an issue with reflections for metal and metal2
> materials. In my models, I am recieving some noisy reflections.
> Here are some of the pertinent render parameters:
>
> -ps 1 -sj 1 -st 0 -dt 0
Hi Marcus,
try upping -ps. Default for rpict is 4.
You might also wanna reduce -aa, and increase -ar and -ad. There's some
splotches on the walls, possibly due to caustics from the appliances.
> As a side note, the reflections of the light sources on the floor do not
> seem right. I have noticed this before. Does anyone know what's causing
> this?
Don't seem right as in no penumbrae? That's expected for a solar source
modeled with the SOURCE primitive. AFAIK these sources are immune to -dj
and -ds anyway. Maybe a Fully Licensed Guru[tm] here can tell you more.
Btw, that's a big-ass microwave! :^)
--Roland
--
Roland Schregle
PhD candidate, Fraunhofer Institute for Solar Energy Systems
RADIANCE Photon Map page: www.ise.fhg.de/radiance/photon-map
END OF LINE. (MCP)