[Radiance-general] texture mapping
atelier iebele abel - toren.com
[email protected]
Fri, 16 May 2003 14:50:03 +0200
Hi community,
I have a question regarding texture mapping.
For rendering leaves of a tree a I have a scanned photograph that I have to
map on the geometry of a leave.
Each leave is a created (in the software xfrog) as a triangle mesh that has
for each vertex x,y,z coordinates, a normal vector and u and v coordinates.
Having this information, how do I use colorpict to map the photo exactly right
on each triangle ?
Any hints are helpfull.
Iebele
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