[Radiance-general] obj2mesh and materials
bob coyne
[email protected]
Mon, 14 Jul 2003 00:24:36 -0400
I figured out the problem...I put the "-a <materialfile>" option
after the input .obj file rather than before it. It didn't complain,
and I didn't
notice.
I switched them around and it works. Sorry for the false alarm.
One other question. Is there a way to override the values
of materials on individual groups in meshes? I'd like to override
them individually from the outside so separate instances can have
different attributes. I don't want to have to create new meshes just
to change some materials on groups.
bob coyne wrote:
> I can't seem to get obj2mesh to recognize
> materials. From the man page it seems as though
> it should. It says:
>
> "Any RADIANCE material descriptions included via one
> or more -a options will be compiled and stored in the mesh
> as well."
>
> It doesn't specify the format of the -a material descriptions. Is it
> a rad
> file with normal material defintions in it? I tried that and it
> didn't seem
> to work.
> Here's the output I get from obj2mesh on a .obj file
> with a dozen materials. It seems as though it doesn't
> recognize them.
> Mesh statistics:
> 0 materials
> 16 patches (0.08 MBytes)
> 3879 vertices (0.0% w/ normals, 0.0% w/ uv)
> 7742 triangles (78.5% local, 20.6% joiner)
> 8289 leaves in octree (34.3% empty, 6.84 avg. set size)
>
> Are there any examples on how to do this?
>
> - Bob