[Radiance-general] Radiance and Optics
Rob Guglielmetti
[email protected]
Tue, 4 Jun 2002 15:06:48 -0400
On 4 Jun 2002, at 12:09, Westling, Robert wrote:
> We are working on simulations involving complex glazing
> assemblies and day lighting. We use LBL Window4.1, and LBL
> Optics5 to construct and simulate these assemblies. We now
> want to use the assemblies we have created in Radiance. We
> see that Optics5 exports "Radiance" files. Has anyone used
> this method to simulate glazing systems? Any info would be
> appreciated.
Interesting. I didn't know about those programs. Seems
to be a large collection of glazing definitions. When you
export to radiance in Optics5, you get something like this:
======================
void glass GRAY_6_glass
0
0
3 0.492 0.490 0.515
void BRTDfunc GRAY_6_front
10
0.049 0.049 0.051
0.451 0.449 0.472
0 0 0
.
0
9 0 0 0 0 0 0 0 0 0
void BRTDfunc GRAY_6_back
10
0.050 0.050 0.053
0.451 0.449 0.472
0 0 0
.
0
9 0 0 0 0 0 0 0 0 0
=====================
So it appears to be defining a highly accurate material
definition using BRTF. Could some of the gurus comment?
This could be a useful database for the novice Radiance
user with a skimpy materials library (me).
====================
Rob Guglielmetti <[email protected]>
http://home.earthlink.net/~rpg777