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root/radiance/ray/src/rt/rayinit.cal
Revision: 2.11
Committed: Thu Oct 31 11:05:35 1996 UTC (27 years, 6 months ago) by greg
Branch: MAIN
Changes since 2.10: +10 -6 lines
Log Message:
renamed noise3{a,b,c} to noise3{x,y,z}

File Contents

# User Rev Content
1 greg 1.1 { SCCSid "$SunId$ LBL" }
2    
3     {
4     Initialization file for Radiance.
5    
6     The following are predefined:
7    
8     Dx, Dy, Dz - ray direction
9     Nx, Ny, Nz - surface normal
10     Px, Py, Pz - intersection point
11     T - distance from start
12 greg 2.3 Ts - single ray (shadow) distance
13 greg 1.1 Rdot - ray dot product
14     S - world scale
15     Tx, Ty, Tz - world origin
16     Ix, Iy, Iz - world i unit vector
17     Jx, Jy, Jz - world j unit vector
18     Kx, Ky, Kz - world k unit vector
19     arg(n) - real arguments, arg(0) is count
20    
21     For brdf functions, the following are also available:
22    
23     NxP, NyP, NzP - perturbed surface normal
24     RdotP - perturbed ray dot product
25     CrP, CgP, CbP - perturbed material color
26    
27 greg 2.9 For prism1 and prism2 types, the following are available:
28    
29     DxA, DyA, DzA - direction to target light source
30    
31 greg 1.1 Library functions:
32    
33     if(a, b, c) - if a positive, return b, else c
34    
35     select(N, a1, a2, ..) - return aN
36    
37     sqrt(x) - square root function
38    
39     sin(x), cos(x), tan(x),
40     asin(x), acos(x),
41     atan(x), atan2(y,x) - standard trig functions
42    
43     floor(x), ceil(x) - g.l.b. & l.u.b.
44    
45     exp(x), log(x), log10(x) - exponent and log functions
46    
47     erf(z), erfc(z) - error functions
48    
49     rand(x) - pseudo-random function (0 to 1)
50    
51     hermite(p0,p1,r0,r1,t) - 1-dimensional hermite polynomial
52    
53 greg 2.11 noise3(x,y,z), noise3x(x,y,z),
54     noise3y(x,y,z), noise3z(x,y,z) - noise function with gradient (-1 to 1)
55 greg 1.1
56     fnoise3(x,y,z) - fractal noise function (-1 to 1)
57     }
58    
59     { Backward compatibility }
60     AC = arg(0);
61     A1 = arg(1); A2 = arg(2); A3 = arg(3); A4 = arg(4); A5 = arg(5);
62     A6 = arg(6); A7 = arg(7); A8 = arg(8); A9 = arg(9); A10 = arg(10);
63    
64 greg 2.11 noise3a(x,y,z) : noise3x(x,y,z);
65     noise3b(x,y,z) : noise3y(x,y,z);
66     noise3c(x,y,z) : noise3z(x,y,z);
67    
68 greg 1.1 { Forward compatibility (?) }
69     D(i) = select(i, Dx, Dy, Dz);
70     N(i) = select(i, Nx, Ny, Nz);
71     P(i) = select(i, Px, Py, Pz);
72 greg 2.11 noise3d(i,x,y,z) : select(i, noise3x(x,y,z), noise3y(x,y,z), noise3z(x,y,z));
73 greg 1.1
74     { More robust versions of library functions }
75     bound(a,x,b) : if(a-x, a, if(x-b, b, x));
76     Acos(x) : acos(bound(-1,x,1));
77     Asin(x) : asin(bound(-1,x,1));
78 greg 2.8 Atan2(y,x) : if(x*x+y*y, atan2(y,x), 0);
79 greg 2.2 Exp(x) : if(-x-100, 0, exp(x));
80 greg 1.1 Sqrt(x) : if(x, sqrt(x), 0);
81    
82     { Useful constants }
83     PI : 3.14159265358979323846;
84     DEGREE : PI/180;
85     FTINY : 1e-7;
86    
87     { Useful functions }
88     and(a,b) : if( a, b, a );
89     or(a,b) : if( a, a, b );
90     not(a) : if( a, -1, 1 );
91     abs(x) : if( x, x, -x );
92     sgn(x) : if( x, 1, if(-x, -1, 0) );
93     sq(x) : x*x;
94     max(a,b) : if( a-b, a, b );
95     min(a,b) : if( a-b, b, a );
96     inside(a,x,b) : and(x-a,b-x);
97     frac(x) : x - floor(x);
98     mod(n,d) : n - floor(n/d)*d;
99     tri(n,d) : abs( d - mod(n-d,2*d) );
100     linterp(t,p0,p1) : (1-t)*p0 + t*p1;
101    
102     noop(v) = v;
103     clip(v) = bound(0,v,1);
104 greg 1.4 noneg(v) = if(v,v,0);
105     red(r,g,b) = if(r,r,0);
106     green(r,g,b) = if(g,g,0);
107     blue(r,g,b) = if(b,b,0);
108 greg 2.10 grey(r,g,b) = noneg(.265074126*r + .670114631*g + .064811243*b);
109 greg 1.1 clip_r(r,g,b) = bound(0,r,1);
110     clip_g(r,g,b) = bound(0,g,1);
111     clip_b(r,g,b) = bound(0,b,1);
112 greg 2.5 clipgrey(r,g,b) = min(grey(r,g,b),1);
113 greg 1.1
114     dot(v1,v2) : v1(1)*v2(1) + v1(2)*v2(2) + v1(3)*v2(3);
115     cross(i,v1,v2) : select(i, v1(2)*v2(3) - v1(3)*v2(2),
116     v1(3)*v2(1) - v1(1)*v2(3),
117     v1(1)*v2(2) - v1(2)*v2(1));
118    
119     fade(near_val,far_val,dist) = far_val +
120     if (16-dist, (near_val-far_val)/(1+dist*dist), 0);
121    
122     bezier(p1, p2, p3, p4, t) = p1 * (1+t*(-3+t*(3-t))) +
123     p2 * 3*t*(1+t*(-2+t)) +
124     p3 * 3*t*t*(1-t) +
125     p4 * t*t*t ;
126    
127     bspline(pp, p0, p1, pn, t) = pp * (1/6+t*(-.5+t*(.5-1/6*t))) +
128     p0 * (2/3+t*t*(-1+.5*t)) +
129     p1 * (1/6+t*(.5+t*(.5-.5*t))) +
130     pn * (1/6*t*t*t) ;
131    
132     turbulence(x,y,z,s) = if( s-1.01, 0, abs(noise3(x/s,y/s,z/s)*s) +
133     turbulence(x,y,z,2*s) );
134     turbulencea(x,y,z,s) = if( s-1.01, 0,
135 greg 2.11 sgn(noise3(x/s,y/s,z/s))*noise3x(x/s,y/s,z/s) +
136 greg 1.1 turbulencea(x,y,z,2*s) );
137     turbulenceb(x,y,z,s) = if( s-1.01, 0,
138 greg 2.11 sgn(noise3(x/s,y/s,z/s))*noise3y(x/s,y/s,z/s) +
139 greg 1.1 turbulenceb(x,y,z,2*s) );
140     turbulencec(x,y,z,s) = if( s-1.01, 0,
141 greg 2.11 sgn(noise3(x/s,y/s,z/s))*noise3z(x/s,y/s,z/s) +
142 greg 1.1 turbulencec(x,y,z,2*s) );
143 greg 1.2
144 greg 1.3 { Normal distribution from uniform range (0,1) }
145    
146     un2`private(t) : t - (2.515517+t*(.802853+t*.010328))/
147     (1+t*(1.432788+t*(.189269+t*.001308))) ;
148 greg 2.2 un1`private(p) : un2`private(sqrt(-2*log(p))) ;
149 greg 1.3
150 greg 2.6 unif2norm(p) : if( .5-p, -un1`private(p), un1`private(1-p) ) ;
151 greg 1.3
152     nrand(x) = unif2norm(rand(x));
153    
154 greg 1.2 { Local (u,v) coordinates for planar surfaces }
155     crosslen`private = Nx*Nx + Ny*Ny;
156 greg 2.7 { U is distance from projected Z-axis }
157 greg 1.2 U = if( crosslen`private - FTINY,
158     (Py*Nx - Px*Ny)/crosslen`private,
159     Px);
160     { V is defined so that N = U x V }
161     V = if( crosslen`private - FTINY,
162     Pz - Nz*(Px*Nx + Py*Ny)/crosslen`private,
163     Py);