[Radiance-general] ripples in my pools...

Greg Ward gregoryjward at gmail.com
Fri May 5 08:41:40 PDT 2017


Hi Michael,

Adding back original message, which somehow got lost in my spam folder...

Which version of Radiance are you using?  (I.e., what does "rpict -version" say?)  I found a couple of minor sampling issues in the interreflection code, though I'm not sure if they could cause this effect.  The last fix was a couple of weeks ago, so pretty recent by Radiance standards.

-Greg

P.S.  If you send me your scene in a private e-mail, I'll have a closer look when I get a chance.

> From: Andy McNeil <mcneil.andrew at gmail.com>
> Date: May 5, 2017 8:21:36 AM PDT
> 
> Are you using pcond on the image? I had a similar looking issue caused by pcond : https://unmethours.com/question/10506/how-do-i-avoid-banding-when-im-tone-mapping-radiance-images-using-pcond-and-phisto/
> 
> Andy
> 
> 
> On Fri, May 5, 2017 at 4:12 AM, John Mardaljevic <J.Mardaljevic at lboro.ac.uk> wrote:
> Hi Michael,
> 
> Shouldn’t really happen, nonetheless perhaps it is possible that there’s some weird alias like effect happening with this geometry and the very small ad.
> 
> Do your renderings have to be aa 0, and have you tried larger ad values?
> 
> Cheers
> John
> 
> Vote for climate-based daylight modelling:
> http://www.lboro.ac.uk/enterprise/enterprise-awards/impact/daylight-modelling/
> 
> John Mardaljevic PhD FSLL

----------- Original Message -----------
> From: Michael Martinez <mmartinez at integralgroup.com>
> Date: May 4, 2017 at 12:27:18 PM PDT
> To: Radiance general discussion <radiance-general at radiance-online.org>
> Subject: [!!SP: THIS MESSAGE IS SPAM] [Radiance-general] ripples in my pools...
> 
> Dear list,
>  
> I’ve managed to create unwanted diffuse “ripples” within diffuse pools of light. I’m working with –aa 0 renderings, and having a tough time smoothing things out.
>  
> In this example <https://www.dropbox.com/s/fr23tpnv5uqlhxg/clear_section.jpg?dl=0>, the diffuse bit of sky component directly below the skylight has subtle ripples of darkness in the pool of light, and also in the bright ceiling above the patch of direct sun…
>  
> With a trans material in the skylight <https://www.dropbox.com/s/ptco2powrlhy48x/diffuse_section.jpg?dl=0>, the pattern is even more noticeable, and you can see it mapped onto the walls of the scene as well…
>  
> Settings for these runs (which are oversampled x12):  
> -dp 4096 –ms .14 –ds .1 –dj .9 –dt .05 –dr 3 –ss 16 –st .01 –ab 3 –av 0 0 0 –ar 0 –ad 64 –as 0 –aa 0 –ps 1 –pt .04 –lr 12 –lw 1e-5
>  
> Things I’ve tried with no luck:
> - big and small –ar values;  300, 800, 3000 (I recall an old tip from Mark Stock to crank -ar with –aa 0 to get rid of halos?)
> - various –ad settings (16, 32 64, 200) while keeping –as 0
> -turned on –as with -ad 64 and –as 32
> - tried a negative value for –lr
> - tried making –lw super small; 1e-10
>  
> I’m using the rad program to turn on penumbras – maybe there’s something in the –dx, -sx, or –px settings I’m unaware of?
>  
> Many thanks for any ideas…
>  
> MM  

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