[Radiance-general] Slow spawning of rtrace -n, mkillum -n with many light sources
Axel Jacobs
jacobs.axel at gmail.com
Mon Feb 20 04:01:33 PST 2017
Dear list,
I'm running some rtrace -n xx calculations, and noticed that there is
only one thread for 30 to 45 minutes, before the -n xx kicks in. My
scene contains some 6,000 artificial light sources.
The question I have is this: Is there something within rtrace/mkillum
that is not multi-threaded that is run before the actual ray tracing
part starts (which does honour the -n option)? I could think of some
light source visibility or intensity test that need to be done before
the actual ray tracing.
Many thanks for your thoughts
Best regards
Axel
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