[Radiance-general] Different pixel values with/without ambient cache
Lars O. Grobe
grobe at gmx.net
Wed Dec 27 10:50:11 PST 2017
Hi Greg,
thank you, that was in fact the reason for the mismatch. I had increased
-ab without changing -lw.... In fact, this is also a problem with the
"rules of thumb". I had initially set -ab 1 and -lw=1/ad (which often
makes sense), and did not review this setting at a later point...
Cheers, Lars.
> Hi Lars,
>
> It's difficult to say for certain without your scene and knowing the rest of your options. (Were they the defaults?) I guess you aren't sharing your ambient cache file between rpiece processes as recommended.
>
> My first guess is that you are only computing a single bounce with -aa 0. This would explain why the values are on the low side. If you set -ad 4096 then use an -lw setting of 1/4096 as you have, the weight test fails after the first bounce because the weight used is the first surface reflection divided by 4096. Without Russian roulette on (-lr negative), no interreflection rays will be traced past the first bounce. In general, I like to make sure my -lw setting is maybe 1/10th of the 1/N value for -ad N.
>
> Cheers,
> -Greg
>
> P.S. If this doesn't solve the problem, please send me your scene and commands off-list and I'll take a closer look.
>
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