[Radiance-general] How to represent a glazed surface in radiance

Greg Ward gregoryjward at gmail.com
Thu Nov 19 08:50:12 PST 2015


Unless the glaze is metallic, in which case using "metal" would be better to specify the specular color.  Even with a glazed surface, a non-metallic material shouldn't have a specularity above about 0.06 to be realistic.

-Greg

> From: "Guglielmetti, Robert" <Robert.Guglielmetti at nrel.gov>
> Subject: Re: [Radiance-general] How to represent a glazed surface in radiance
> Date: November 19, 2015 7:00:16 AM PST
> 
> Hi Per,
> 
> I would guess a plastic with a high specularity value would behave the way you want...
> 
> 
> 
> On 11/19/15, 1:39 AM, "Per Haugaard" <perhaugaard at yahoo.dk<mailto:perhaugaard at yahoo.dk>> wrote:
> 
> Dear community,
> 
> A quick question. Which material for interior cladding would be the best to represent a material with a glazed surface?
> 
> Any input is much appreciated :)
> 
> 
> /Per
> 



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