[Radiance-general] Oconv: system - out of object space: Not enough space error

Mostapha Sadeghipour sadeghipour at gmail.com
Mon Feb 9 16:09:19 PST 2015


Thank you all. I created a smaller unit (OBJ file is ~84 MB). obj2mesh
generates a light mesh ~16 MB and genBSDF runs fine.

Mostapha

On Mon, Feb 9, 2015 at 4:47 PM, giulioandrea antonutto foi <geotrupes at me.com
> wrote:

> maybe a silly thing but sometimes the issue is that every polygon is a
> separate mesh into the same obj file (I think rhino does that with some
> export settings).
> try exporting a small portion and see if this is the case (open the file
> with a text editor and see), if so then the memory is taken by several
> repetition of the same lines and it is easy to fix.
> anyway good luck, 8GB is quite a record for sure…   you may need to break
> it in pieces or reduce mesh resolution...
> G
>
> On 9 Feb 2015, at 21:37, Mostapha Sadeghipour <sadeghipour at gmail.com>
> wrote:
>
> obj2mesh also gives me a similar error:
>
> system - out of memory in newvn: Not enough space
>
>
> Mostapha
>
> On Mon, Feb 9, 2015 at 4:22 PM, Mostapha Sadeghipour <
> sadeghipour at gmail.com> wrote:
>
>> Great! I have it as an .obj file. I will give it a try then.
>> Thanks,
>> - Mostapha
>>
>> On Mon, Feb 9, 2015 at 4:19 PM, Greg Ward <gward at lmi.net> wrote:
>>
>>> Radiance triangle meshes cut down memory requirements by a factor of
>>> three or so. If you can get your mesh into Wavefront OBJ formant, obj2mesh
>>> can take it from there.
>>>
>>> -G
>>>
>>> Sent from my iPad
>>>
>>> On Feb 9, 2015, at 1:15 PM, Mostapha Sadeghipour <sadeghipour at gmail.com>
>>> wrote:
>>>
>>> Thanks Rob and Greg,
>>>
>>> I use a triangulated mesh which is not generated by Radiance. Is this
>>> something special about Radiance's triangle mesh?
>>>
>>> I will try to break down the geometry. I was trying to avoid the edge
>>> effect by modeling it all at once.
>>>
>>> Mostapha
>>>
>>>
>>> On Mon, Feb 9, 2015 at 3:46 PM, Greg Ward <gward at lmi.net> wrote:
>>>
>>>> Are you using a Radince triangle mesh?  If not, try obj2mesh to convert
>>>> it.  (Gensurf has a -o option to couple with it.)
>>>>
>>>> -Greg
>>>>
>>>> Sent from my iPad
>>>>
>>>> On Feb 9, 2015, at 12:24 PM, Mostapha Sadeghipour <
>>>> sadeghipour at gmail.com> wrote:
>>>>
>>>> Hi Radiance community,
>>>>
>>>> I'm trying to generate a BSDF file from a very dense mesh.
>>>>
>>>> The Radiance file is around 8 GB and when I try to generate the .xml
>>>> file using gebBSDF it gives me the "out of object space error"
>>>>
>>>> Oconv: system - out of object space: Not enough space error
>>>>> Could not compile scene
>>>>
>>>>
>>>>
>>>> I found an old discussion about the same warning which suggests some
>>>> changes to source code (
>>>> http://radsite.lbl.gov/radiance/digests_html/v1n1.html). I wonder if
>>>> there is an easier way to address this issue?
>>>>
>>>> A smarter solution is probably to create a smaller part of the panel
>>>> and copy it around (which is what I'm going to do next) but I wanted to
>>>> make sure that I need to do so.
>>>>
>>>> Thanks,
>>>> Mostapha
>>>>
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>>
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