[Radiance-general] Higher Resolution BSDF

Islam Mashaly islam.akm at hotmail.com
Thu Oct 2 02:51:57 PDT 2014


Hello,
I was wondering is there a way to increase the resolution of the output of the BSDF material. I generated an xml file that when light is perpendicular on the surface it behaves in a vertical linear direction using the klem patches, however this is not the case when I simulate it using radiance; the transmitted light has an abnormal behavior with light spots all over the receiving surface.
I was wondering if the problem is in the genBSDF line i wrote or the geometry I created for the bsdf of the geometry  used in the simulation.
Here are some of the points I applied:
1. The genBSDF line:genBSDF.exe -c 16000 filename.rad > newfilename.xml
2.The surface geometry:0.1 x 0.1 x 0.01 [meters]
3. The simulation environment geometry:0.4 x 0.4 x 1 [meters]
              
 		 	   		  
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