[Radiance-general] Confused by GenSky
Paul Lovell
pgl2 at st-andrews.ac.uk
Wed Sep 18 07:40:19 PDT 2013
Hi Christopher,
Yes, that gets tagged-on by another part of the wrapper (spaghetti code). My actual world.rad file contains this:-
*******************
# C:\Program Files (x86)\MinGW-Radiance\bin\gensky -ang 45 45 -s
# Ground ambient level: 14.8
void brightfunc skyfunc
2 skybr skybright.cal
0
7 1 9.56e+000 2.12e+001 5.71e-001 -0.500000 -0.500000 0.707107
skyfunc glow skyglow 0 0 4 1.00 1.00 1.00 0
skyglow source sky 0 0 4 0 0 1 180
void plastic white
0
0
5 0.5 0.5 0.5 0.0 0.2
********************
Other bits of the scene are represented in another file <the rectangular groundplane and horse).
You did direct me to one bug, my specified sky colour was ignored and [1 1 1] was always inserted. Luckily I've only ever used a [1 1 1] sky, thanks for fixing my future-bug.
George
________________________________
From: Christopher Rush [Christopher.Rush at arup.com]
Sent: 18 September 2013 14:54
To: Radiance general discussion
Subject: Re: [Radiance-general] Confused by GenSky
Do you have a sky dome hemisphere definition in your scene such as the following? It would have to come after your gensky command in the scene.
skyfunc glow skyglow
0
0
4 1 1 1 0
skyglow source sky
0
0
4 0 0 1 180
From: Paul Lovell [mailto:pgl2 at st-andrews.ac.uk]
However, when I try with the -s sky:
It just fails to render "pfilt: picture too dark or too bright ". The -c -u -i skies also don't render.
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