[Radiance-general] Confused by GenSky

Paul Lovell pgl2 at st-andrews.ac.uk
Wed Sep 18 07:40:19 PDT 2013


Hi Christopher,

Yes, that gets tagged-on by another part of the wrapper (spaghetti code). My actual world.rad file contains this:-

*******************

# C:\Program Files (x86)\MinGW-Radiance\bin\gensky -ang 45 45 -s

# Ground ambient level: 14.8



void brightfunc skyfunc

2 skybr skybright.cal

0

7 1 9.56e+000 2.12e+001 5.71e-001 -0.500000 -0.500000 0.707107

skyfunc glow skyglow 0 0 4 1.00 1.00 1.00 0
skyglow source sky   0 0 4 0 0 1 180
void plastic white
0
0
5     0.5   0.5   0.5   0.0   0.2
********************



Other bits of the scene are represented in another file <the rectangular groundplane and horse).


You did direct me to one bug, my specified sky colour was ignored and [1 1 1] was always inserted. Luckily I've only ever used a [1 1 1] sky, thanks for fixing my future-bug.


George


________________________________
From: Christopher Rush [Christopher.Rush at arup.com]
Sent: 18 September 2013 14:54
To: Radiance general discussion
Subject: Re: [Radiance-general] Confused by GenSky

Do you have a sky dome hemisphere definition in your scene such as the following? It would have to come after your gensky command in the scene.

skyfunc glow skyglow
0
0
4 1 1 1 0

skyglow source sky
0
0
4 0 0 1 180


From: Paul Lovell [mailto:pgl2 at st-andrews.ac.uk]

However, when I try with the -s sky:

It just fails to render "pfilt: picture too dark or too bright ". The -c -u -i skies also don't render.

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