[Radiance-general] (u,v) coordinates on a mesh

Greg Ward gregoryjward at gmail.com
Tue Dec 13 10:27:56 PST 2011


The (Lu,Lv) coordinates are extracted and interpolated from the vertex texture ('vt') coordinates in the .OBJ file.  These are usually produced by the modeling system when the texture is applied.  You can refer to the obj2mesh man page:

	http://radsite.lbl.gov/radiance/man_html/obj2mesh.1.html

-Greg

> From: "Randolph M. Fritz" <RFritz at lbl.gov>
> Date: December 13, 2011 10:12:30 AM PST
> 
> Thanks.
> 
> Partly it does answer, but only partly.  I'm unclear on how the Lu and Lv coordinates are mapped to the mesh geometry.
> 
> Maybe I'd better do more searching in the mailing list archives.
> 
> Randolph
> 
> On 2011-12-09 08:36:06 +0000, giulio antonutto said:
> 
> try this,
> http://web.mac.com/geotrupes/iWeb/Main%20site/RadBlog/3690C181-7F9F-43AD-B5B2-A5D239AD503E.html
> hope it answer the question.
> g
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