[Radiance-general] sunpipes
Lars O. Grobe
grobe at gmx.net
Thu Jun 24 10:04:27 PDT 2010
>
> Has anybody got any pointers on modelling Sunpipes or light tubes?
>
> I'm guessing the approach may involve separating the problem in to
> two domains: The pipe itself with a high level of ambient bounce and
> then the diffuser/ room setup.
Hi Chris!
Typical light pipes are made of highly specular surfaces, thus the
ambient bounces is not the most critical. The questions are
- rectangular or round section
- only specular or specular plus diffuse
- sunny or overcast / cloudy sky
Have a look at the photon map if you need a very general approach.
Cheers,
Lars.
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