[Radiance-general] advice for material modeling
Lars O. Grobe
grobe at gmx.net
Thu Apr 22 07:37:02 PDT 2010
Hi Dan,
as a general rule of thumb, you can modifiers to perturbate the surface
(e.g. vary brightness, surface normals) as long as the average of the
perturbation is one. In this case you would use your measured
reflectance as a base material and apply some fancy structure-modifiers
to it.
For the case where you want to perturbate the color, too, it will be
more complicated. As far as I understood, you only have the average
reflectance, but you do not know the local colors. You may try the same
as above, ensuring that the average complies with your measured
reflectance, and use colorpict or colorfunc to perturbate the color. But
this may leas to strange effects.
Best would be calibrated photographs.
Cheers, Lars.
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